SlugAtlasUC Santa Cruz

ARTG 111MateREALITIES: Sculptural Components of Games and Interactive Artworks

5 creditsUndergraduateStudent Option

Students are introduced to contemporary sculptural and material techniques in pursuit of fabricating their own interactive artworks, game pieces, and props. Students prototype and realize a series of projects that allow them an opportunity to integrate new material strategies into the physical components of their creative practice. Material and sculptural discourses and techniques introduced vary based on instructor and offering. In addition to the studio component, the course has light seminar lectures, discussion, and critique components as students complete material experiments toward a final physical project.

Prerequisites

Enrollment is restricted to Art and Design: Games + Playable Media majors, theater majors and minors, and dance minors, or by instructor permission.

Find a section and add it to your scheduleLive seat counts, time-conflict checks and the walk from your previous class.

When it runs

Fall 2026Open Fall 2026

SectionTypeWhenWhereInstructorSeats
01Studio
Tue Thu 1:30pm–3:05pm
Digital Arts 308P. BallardWait List 25/25

Who teaches it

InstructorRatingDifficultyWould take againReviews
Patrick Ballard4.8 / 52.5 / 596%23

From RateMyProfessors, which is student-submitted and not a survey. Small review counts move a long way on one bad quarter.

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