ARTG 134Spectacular Play: Performance, Ritual, and Making a Scene IRL
What do immersion and interactivity look like outside of virtual worlds? How can we activate social dynamics and public space for the purpose of play? How might we evoke feelings of purpose, or even magic, for players and spectators alike? Students will study and create immersive experiences designed to play out in real life. Drawing inspiration from performance studies, activism, art history, and more, we will transform the everyday into the extraordinary.
Enrollment is restricted to senior Art and Design: Games and Playable Media majors.
Find a section and add it to your scheduleLive seat counts, time-conflict checks and the walk from your previous class.
When it runs
Winter 2027Open Winter 2027
| Section | Type | When | Where | Instructor | Seats |
|---|---|---|---|---|---|
| 01 | Studio | Tue Thu 1:30pm–3:05pm | Digital Arts 308 | P. Ballard | Open 0/25 |
Winter 2026Open Winter 2026
| Section | Type | When | Where | Instructor | Seats |
|---|---|---|---|---|---|
| 01 | Studio | Tue Thu 11:40am–1:15pm | Digital Arts 308 | P. Ballard | Open 25/40 |
Who teaches it
| Instructor | Rating | Difficulty | Would take again | Reviews |
|---|---|---|---|---|
| Patrick Ballard | 4.8 / 5 | 2.5 / 5 | 96% | 23 |
From RateMyProfessors, which is student-submitted and not a survey. Small review counts move a long way on one bad quarter.
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