SlugAtlasUC Santa Cruz

ARTG 170AGame Design Studio I

5 creditsUndergraduateStudent Option

Students create novel, interesting game concepts, and outline and refine game proposals for longer-term projects. Studio projects cover a range of creative practices, including concept ideation and storyboarding, prototyping, and presenting and/or exhibiting the game idea in a more finalized form. This course focuses on team projects and collaboration. It can be taken as a single course, or can be taken as part one of the art and design: games and playable media capstone requirement, which can continue as a team-based project-design series. (Formerly ARTG 170.)

Prerequisites

Prerequisite(s): satisfaction of the Entry Level Writing and Composition requirements. Enrollment is restricted to senior art and design: games and playable media majors.

  • ARTG 170A can be counted towards either the Disciplinary Communication OR Performance/Portfolio/Exhibition requirement. Please note that this course CANNOT fulfill both requirements at the same time. All majors need a total of eight separate, 5-unit, upper division courses for a total of 40 upper division units.

Find a section and add it to your scheduleLive seat counts, time-conflict checks and the walk from your previous class.

When it runs

Fall 2026Open Fall 2026

SectionTypeWhenWhereInstructorSeats
01Studio
Mon Wed 12:00pm–1:35pm
TA 2nd StageT. M. DuplantisOpen 81/100

Fall 2025Open Fall 2025

SectionTypeWhenWhereInstructorSeats
01Studio
Mon Wed 12:00pm–1:35pm
TA 2nd StageT. M. DuplantisOpen 110/130

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