SlugAtlasUC Santa Cruz

ARTG 170BDesign Studio I: Individual Track

5 creditsUndergraduateStudent Option

Course focuses on individual projects, supported by collaboration within a general working-group. Students create novel, interesting game concepts, and outline and refine game proposals for longer-term projects. Studio projects cover a range of creative practices, including concept ideation and storyboarding, prototyping, and presenting and/or exhibiting the game idea in a more finalized form. Can be taken as a single course or as part one of the art and design: games and playable media capstone requirement. Continuing with the capstone series via ARTG 171 will require team collaboration.

Prerequisites

Prerequisites: Satisfaction of the Entry Level Writing and Composition requirements. Enrollment restricted to senior art and design: games and playable media majors.

Find a section and add it to your scheduleLive seat counts, time-conflict checks and the walk from your previous class.

When it runs

Fall 2025Open Fall 2025

SectionTypeWhenWhereInstructorSeats
01Studio
Mon Wed 12:00pm–1:35pm
Digital Arts 308T. A. LeckmanOpen 16/25

Who teaches it

InstructorRatingDifficultyWould take againReviews
Tad Leckman4.6 / 52.3 / 594%16

From RateMyProfessors, which is student-submitted and not a survey. Small review counts move a long way on one bad quarter.

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