ARTG 170BDesign Studio I: Individual Track
Course focuses on individual projects, supported by collaboration within a general working-group. Students create novel, interesting game concepts, and outline and refine game proposals for longer-term projects. Studio projects cover a range of creative practices, including concept ideation and storyboarding, prototyping, and presenting and/or exhibiting the game idea in a more finalized form. Can be taken as a single course or as part one of the art and design: games and playable media capstone requirement. Continuing with the capstone series via ARTG 171 will require team collaboration.
Prerequisites: Satisfaction of the Entry Level Writing and Composition requirements. Enrollment restricted to senior art and design: games and playable media majors.
Find a section and add it to your scheduleLive seat counts, time-conflict checks and the walk from your previous class.
When it runs
Fall 2025Open Fall 2025
| Section | Type | When | Where | Instructor | Seats |
|---|---|---|---|---|---|
| 01 | Studio | Mon Wed 12:00pm–1:35pm | Digital Arts 308 | T. A. Leckman | Open 16/25 |
Who teaches it
| Instructor | Rating | Difficulty | Would take again | Reviews |
|---|---|---|---|---|
| Tad Leckman | 4.6 / 5 | 2.3 / 5 | 94% | 16 |
From RateMyProfessors, which is student-submitted and not a survey. Small review counts move a long way on one bad quarter.
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