SlugAtlasUC Santa Cruz

ARTG 172Game Design Studio III

7 creditsUndergraduateStudent Option

Students scope and polish their final game designs. Students work towards releasing one specific game platform while coordinating across disciplinary boundaries to create and integrate all the necessary code, art, animation, and sound assets for their game. This course is part III of the art and design: games and playable media capstone requirement.

Prerequisites

Prerequisite(s): ARTG 171 or by instructor permission. Enrollment is restricted to senior art and design: games and playable media majors.

Find a section and add it to your scheduleLive seat counts, time-conflict checks and the walk from your previous class.

When it runs

Spring 2026Open Spring 2026

SectionTypeWhenWhereInstructorSeats
01Studio
Mon Wed 12:00pm–1:35pm
TA 2nd StageT. M. DuplantisOpen 64/135

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