ARTG 172Game Design Studio III
Students scope and polish their final game designs. Students work towards releasing one specific game platform while coordinating across disciplinary boundaries to create and integrate all the necessary code, art, animation, and sound assets for their game. This course is part III of the art and design: games and playable media capstone requirement.
Prerequisite(s): ARTG 171 or by instructor permission. Enrollment is restricted to senior art and design: games and playable media majors.
Find a section and add it to your scheduleLive seat counts, time-conflict checks and the walk from your previous class.
When it runs
Spring 2026Open Spring 2026
| Section | Type | When | Where | Instructor | Seats |
|---|---|---|---|---|---|
| 01 | Studio | Mon Wed 12:00pm–1:35pm | TA 2nd Stage | T. M. Duplantis | Open 64/135 |
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