SlugAtlasUC Santa Cruz

ARTG 179Game Design Practicum

5 creditsGE PR-CUndergraduateStudent Option

Provides the opportunity to practice the creation of novel computer games. Students learn a new game-making technology, then create three games using this technology.

Prerequisites

Prerequisite(s): ARTG 120.

  • Enroll in the lecture and associated discussion section. Also offered as CMPM 179. Topic: Adventure Design. Students work together in small groups to research, prototype, playtest and develop a multi-session tabletop roleplaying adventure. Adventures will share a common setting, theme, tone and ruleset. Topics explored in the course include, but are not limited to: narrative structure, encounter design, creature design, non-player characters, mapping, level design, environmental storytelling, narrative and instructional writing.

Find a section and add it to your scheduleLive seat counts, time-conflict checks and the walk from your previous class.

When it runs

Winter 2026Open Winter 2026

SectionTypeWhenWhereInstructorSeats
01Lecture
Tue Thu 11:40am–1:15pm
McHenry Lib 1340T. A. LeckmanClosed 44/44

Fall 2025Open Fall 2025

SectionTypeWhenWhereInstructorSeats
01Lecture
Tue Thu 3:20pm–4:55pm
Engineer 2 192T. ColemanClosed 18/50

Who teaches it

InstructorRatingDifficultyWould take againReviews
Tad Leckman4.6 / 52.3 / 594%16
Tyler Coleman5.0 / 53.0 / 5100%1

From RateMyProfessors, which is student-submitted and not a survey. Small review counts move a long way on one bad quarter.

SlugAtlas is a student project and is not affiliated with, endorsed by, or operated by UC Santa Cruz. Course data is a snapshot of the public class search; myUCSC is authoritative for enrolment.