CMPM 147Generative Design
Introduces generative methods for design. Uses algorithmic techniques to generate and evaluate game content (images, sounds, map designs) along with mechanics and progression systems. Search-based and learning-based techniques with connections to artificial intelligence are also covered.
Prerequisite(s): CMPM 120.
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When it runs
Winter 2027Open Winter 2027
| Section | Type | When | Where | Instructor | Seats |
|---|---|---|---|---|---|
| 01 | Lecture | Mon Wed Fri 1:20pm–2:25pm | Merrill Acad 102 | Staff | Open 0/90 |
Winter 2026Open Winter 2026
| Section | Type | When | Where | Instructor | Seats |
|---|---|---|---|---|---|
| 01 | Lecture | Tue Thu 7:10pm–8:45pm | J Baskin Engr 152 | T. Coleman | Open 58/100 |
Who teaches it
| Instructor | Rating | Difficulty | Would take again | Reviews |
|---|---|---|---|---|
| Tyler Coleman | 5.0 / 5 | 3.0 / 5 | 100% | 1 |
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