SlugAtlasUC Santa Cruz

CMPM 147Generative Design

5 creditsUndergraduateStudent Option

Introduces generative methods for design. Uses algorithmic techniques to generate and evaluate game content (images, sounds, map designs) along with mechanics and progression systems. Search-based and learning-based techniques with connections to artificial intelligence are also covered.

Prerequisites

Prerequisite(s): CMPM 120.

Find a section and add it to your scheduleLive seat counts, time-conflict checks and the walk from your previous class.

When it runs

Winter 2027Open Winter 2027

SectionTypeWhenWhereInstructorSeats
01Lecture
Mon Wed Fri 1:20pm–2:25pm
Merrill Acad 102StaffOpen 0/90

Winter 2026Open Winter 2026

SectionTypeWhenWhereInstructorSeats
01Lecture
Tue Thu 7:10pm–8:45pm
J Baskin Engr 152T. ColemanOpen 58/100

Who teaches it

InstructorRatingDifficultyWould take againReviews
Tyler Coleman5.0 / 53.0 / 5100%1

From RateMyProfessors, which is student-submitted and not a survey. Small review counts move a long way on one bad quarter.

SlugAtlas is a student project and is not affiliated with, endorsed by, or operated by UC Santa Cruz. Course data is a snapshot of the public class search; myUCSC is authoritative for enrolment.