SlugAtlasUC Santa Cruz

CMPM 172Game Production Studio

7 creditsUndergraduateStudent Option

Students work in teams to produce fully functional games based on previously developed game subsets. Focus on production including scaling, long-term player experience, teaching mechanics through interaction, developing multi-stage narratives/scenarios, and varying gameplay as players develop new understandings and abilities. Prerequisite(s): CMPM 171, or by instructor permission. Enrollment is by permission of the instructor. Formerly offered as Game Design Studio III.

  • Taught in collaboration with CMPM 172-02.

Find a section and add it to your scheduleLive seat counts, time-conflict checks and the walk from your previous class.

When it runs

Spring 2026Open Spring 2026

SectionTypeWhenWhereInstructorSeats
01Lecture
Tue Thu 1:30pm–3:05pm
ClassroomUnit 001T. A. Leckman, T. ColemanOpen 46/60
02Lecture
Tue Thu 1:30pm–3:05pm
ClassroomUnit 001T. A. Leckman, T. ColemanOpen 43/60

Who teaches it

InstructorRatingDifficultyWould take againReviews
Tad Leckman4.6 / 52.3 / 594%16
Tyler Coleman5.0 / 53.0 / 5100%1

From RateMyProfessors, which is student-submitted and not a survey. Small review counts move a long way on one bad quarter.

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