CMPM 177Creative Strategies for Designing Interactive Media
Surveys tactical, structural, contextual, and other methods to enhance creativity and innovation in the design of games and other interactive media. Investigates strategies for creativity and innovation drawn from diverse fields, including interactive affordances, narrative and poetics, biology, contextual inquiry, and design research. To innovate in a field of fixed genres is challenging: the allure of modeling exemplars is strong. Although imitation can be successful in the marketplace, the most creative action occurs on the leading edge of change. Innovation benefits from strategies and methods that are directly aimed at exploring new perspectives and structures to learn through the process of discovery.
Enrollment is restricted to juniors and seniors.
Find a section and add it to your scheduleLive seat counts, time-conflict checks and the walk from your previous class.
When it runs
Winter 2027Open Winter 2027
| Section | Type | When | Where | Instructor | Seats |
|---|---|---|---|---|---|
| 01 | Lecture | Tue Thu 1:30pm–3:05pm | J Baskin Engr 152 | K. C. Isbister | Open 0/100 |
Who teaches it
| Instructor | Rating | Difficulty | Would take again | Reviews |
|---|---|---|---|---|
| Katherine Isbister | 4.5 / 5 | 1.5 / 5 | 90% | 10 |
From RateMyProfessors, which is student-submitted and not a survey. Small review counts move a long way on one bad quarter.
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