SlugAtlasUC Santa Cruz

CMPM 80KFoundations of Video Game Design

5 creditsGE IMUndergraduateStudent Option

Explores how video games (and games broadly) shape experiences and express ideas. Students develop novel games, interpret games, and survey related topics. No programming experience is required. All offerings support students with required synchronous section meetings and optional synchronous events.

  • Enroll in lecture and associated secondary lab. Please note that the primary lecture is offered with asynchronous online instruction and secondary lab sections are taught in person.

Find a section and add it to your scheduleLive seat counts, time-conflict checks and the walk from your previous class.

When it runs

Winter 2027Open Winter 2027

SectionTypeWhenWhereInstructorSeats
01Lecture
Tue Thu 9:50am–11:25am
Thim Lecture 003K. E. RinglandOpen 0/150

Fall 2026Open Fall 2026

SectionTypeWhenWhereInstructorSeats
01Lecture
TBA
OnlineG. DevineOpen 189/201

Summer 2026Open Summer 2026

SectionTypeWhenWhereInstructorSeats
01Lecture
TBA
OnlineK. E. RinglandOpen 63/100

Spring 2026Open Spring 2026

SectionTypeWhenWhereInstructorSeats
01Lecture
Tue Thu 5:20pm–6:55pm
J Bask Aud 101Z. C. EmerzianClosed 158/158

Winter 2026Open Winter 2026

SectionTypeWhenWhereInstructorSeats
01Lecture
Tue Thu 5:20pm–6:55pm
ClassroomUnit 001K. E. RinglandOpen 86/100

Fall 2025Open Fall 2025

SectionTypeWhenWhereInstructorSeats
01Lecture
TBA
OnlineN. Wardrip-FruinOpen 222/300

Who teaches it

InstructorRatingDifficultyWould take againReviews
Kathryn Ringland1.8 / 52.9 / 511%28
Graeme Devine5.0 / 53.0 / 5100%1
Noah Wardrip-Fruin2.5 / 53.0 / 538%49

From RateMyProfessors, which is student-submitted and not a survey. Small review counts move a long way on one bad quarter.

SlugAtlas is a student project and is not affiliated with, endorsed by, or operated by UC Santa Cruz. Course data is a snapshot of the public class search; myUCSC is authoritative for enrolment.