SlugAtlasUC Santa Cruz

FILM 80VVideo Games as Visual Culture

5 creditsGE PE-TUndergraduateStudent Option

Through aesthetic, medium-specific and critical theories of electronic games, course introduces histories, ideas, and debates that inform critical game studies. Themes include: games and cinema; race, class, gender, sexuality and representation; visual/cultural studies approaches; topical issues in games.

  • All Students can enroll - restriction review is waived in summer.

Find a section and add it to your scheduleLive seat counts, time-conflict checks and the walk from your previous class.

When it runs

Winter 2027Open Winter 2027

SectionTypeWhenWhereInstructorSeats
01Lecture
TBA
OnlineStaffOpen 0/400

Summer 2026Open Summer 2026

SectionTypeWhenWhereInstructorSeats
01Lecture
TBA
OnlineS. N. SwigartOpen 128/200

Winter 2026Open Winter 2026

SectionTypeWhenWhereInstructorSeats
01Lecture
TBA
OnlineS. N. SwigartOpen 391/400

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